Charles

Works

Games

Featured

  1. COOL ANIMALS Liveplaytest
  2. Captain Cool Club + Game Lab LiveConcept
  3. fixedittech.com Live

Also built

  1. BUZZKILL

    A neon top-down auto-shooter. You are the last bee-bot, and near-missing the swarm charges a screen-clearing OVERDRIVE.

    Local buildunreleased Windows build
  2. COOL FISH

    A cozy fishing tower defense. Place gear along the currents, auto-catch against a rising quota, reveal a hidden ecosystem over three seasons.

    Local buildWindows playtest build
  3. COOL CITADEL

    A Captain Cool pixel side-scroller. One handcrafted ice level, stomp, swing, and throw, two bosses.

    Livein the Club's Game Lab
  4. COOL SMASH

    A juiced one-stage arcade fighter. Six Captain Cool characters, best of three, and a full-meter cinematic super.

    Livein the Club's Game Lab
  5. COOL BLAST

    A one-screen CRT-vector dodge game. Blink-dash through danger, graze for score, one hit ends the run.

    Local build
  6. cool-roids

    An idle game where your cursor is a salvage tug's thruster. Sweep asteroid debris, break boulders, ride a nineteen-light-year journey counted in real time.

    In progress
Everything else, 3 projects
  • Captain Cool (3D) A cute low-poly 3D island platformer starring the penguin captain. One level built in Unity, unfinished. Parked
  • first-game The first one. A browser survival-shooter prototype in a CRT shell. Gather, arm, prep, fight. Parked
  • WILDSTOCK A design dataset for a browser platform fighter. Twelve animals mapped onto classic frame data, about 13,800 validation checks, nothing built yet. Parked