cool-roids
An idle game where your cursor is a salvage tug's thruster. Sweep asteroid debris, break boulders, ride a nineteen-light-year journey counted in real time.
An idle game you can leave open. Your cursor is the thruster of a salvage tug, the debris field pays out slowly, and a readout counts a nineteen-light-year journey in real time.
Stack
Vanilla JavaScript, Canvas 2D, Vite, a deterministic fixed-step sim, versioned saves, a sixteen-color palette enforced by a gate.
Highlights
- Every color on screen is one of sixteen from a single palette; alpha dims, a new hex never does.
- Weapons are casual by design and may never move the economy curve more than seven percent.
- The journey readout counts light-years to nine decimals in real time.