COOL BLAST
A one-screen CRT-vector dodge game. Blink-dash through danger, graze for score, one hit ends the run.
One screen, one life, glowing vector strokes. Dash through the danger, graze for score, and try again tomorrow on the daily seed.
Stack
Three.js strokes with bloom and a CRT shader, Vite, all audio synthesized, zero asset files, Orbitron.
Highlights
- Every pixel is a glowing stroke; no image assets at all.
- A daily seeded run plus local bests for retention, no leaderboard.
- A headless sim of 48 runs proved the dash does not trivialize survival before the mobile pass shipped.